Coming soon... (As in, the next couple of weeks [:P])
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What could this be? Find out in T-Minus 5 days!
Today we were working on allowing playability with a new character, Toku from the Stone Village. However, during testing we experienced a hilarious glitch that somehow mismatched his legs and drastically shortened the player! XD Left to right: The glitched Toku, and the original for comparison.
Remember to check back or follow us on Twitter for more updates! [;)] bionicle_fanatic It's that time of the month! [:D] We've reached 150 plays of Okoto Online Game Chapter II, so we decided to whip up another treat for the fans: this time, it's a semi what-if, semi teaser pic! [:D] What do you think it means? Post your ideas in the comments below!
Remember to check back or follow us on Twitter for more updates! bionicle_fanatic Yep, you herd right! Unity 3D 5, AKA Unity Personal, has 99.9% of the Pro features! [:D] What's more, it's totally free until you earn over 100,000$ a year (by which time you can buy pro [:P]).
So what does this mean? Well for Indie Game Devs, it opens up a horde of new features, improvements, and time savers. It's like Christmas has come in March for us. [:P] For players, it means much better graphics, better gameplay, and quicker releases! [:D] So it's a win-win for everybody [:P] Are you a Game Dev, or interested in starting out? Check out this page to download Unity Personal: Unity 5 personal edition Remember to check back regularly or follow us on Twitter for more updates! Busy day today. Where to start...? How about the new: Progress bar. On the front page under our "current project", we've now integrated a progress bar that'll give you an idea of how close we are to completion. Today we increased it 4% for OOG by adding: Really Grumpy Villagers. After coding all the villager's AI for the Stone Village, I realised most of them were rude, brash, or sulky! O_O [:P] Good thing you play as a relatively cheery one, otherwise the whole place would be the worst area on Okoto [:P] New Release Date! Originally Chapter III of OOG was going to be released in late April. However, we seem to have shot through most of this area, probably due to the lack of annoyingly hard cutscenes to do. This means we might start pushing for a release in late March, instead. Fingers crossed! (Or clips, or claws, or technic axles, or whichever you may posses [:P]) That's all for today! Remember to check back and follow us on Twitter for more updates! bionicle_fanatic I whipped up a little dikapi creature to reside in the stone region. Unfortunately I forgot to set a fixed axis, allowing him to spin uncontrollably in a hilarious way [:P]
Here's a screenie: We're up! Fanatic Studios now have a place on the web to call home! [:D] We'll be updating this with the latest news from Okoto online game over the next year, with probably a few more projects on the side. To start off, check out the "our stuff" page: it's full of the things we've created, and even some stuff that's work-in-progress.
Have fun! [;)] Bionicle_fanatic |
Bionicle_fanaticBionicle nut. Marvel fan. All-Round geek. Hates doing "about me"s. Older posts
April 2017
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